LotR 394 - Temple of the Deceived

Time to continue The Dreamchaser with my usual heroic collaborator JL.

The following are notes which I took during the play for each games, into my Bishop Fox Moleskine notebook. The handwriting was then processed with OCR via ChatGPT. I have cleaned up the notes with a round of manual post-processing.

1607 LotR Temple of the Deceived — 2026 09 19

Round 1 cleared Cursed Temple one shot; Round 2 did not clear forbidden coast. Round 3 cleared Forbidden Coast, enemies incoming… after travel to lush Jungle, no enemies killed but no damage taken. Round 4! We messed up! Cursed Temple was our initial location but we didn’t bring out Temple Guardian, who has the necessary gate key. Scoping, mistake is too large. We would not have considered the win clean enough to count.

1608 LotR Temple of the Deceived #2 — 2026 09 19

After the scoop, we set it up again. I’m first player this time. Round 1 start at Winding Caverns, did not clear. Round 2, clear Caverns jump to Cursed Temple; Beregond defends for 2 damage from Temple Guardian. Round 3 we survived the Temple Guardian twice at cost of 2 chumps. Round 4 we have gate key on Hirluin, and it turns out the The Grotto’s Entrance is adjacent + untravelled + coast. We can win if careful. Round 5, quest or not? travel or not? Yes! We travel, engage the Temple Guardian again, and Round 6 quest for 30+ just because we can. That provides the 8 Progress for the win, and another quest goes down on the first day of play.