Jump Drive 114

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Disaster strikes! A horrible game, with horrible card draws and a Military strategy which never got off the ground. It took 8 rounds to get to 56 points. Sad. This was one of those games where “doing everything right” ended up in disaster.

The upshot is that I still don’t have a good handle on this game. I read notes on forums from people who claim they almost always get score 50+ in 6 rounds, and I wonder sometimes if we’re playing the same game, or at least with the same rules. If so, then I am really mising some key strategies.

Here’s the result:

Game 114 Jump Drive


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