Jump Drive 112, 113

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An early morning game as I did not feel like getting deeply involved in programming this morning. The AI/Agent can suck down great gobs of time, and it can be difficult to keep work appropriately limited.

Games, however, have a start and a stop. Game such as Jump Drive are also fairly predictable in terms of playing time. In this case, the playing time is short enough to knock out a game before work starts.

This was not a win, had to go 7 rounds to get 56 points.

Game 112 Jump Drive

Let’s play again.

Game 113 (1594)

This was a win, once again with the Galactic Trendsetters with the Replicant Robots as the combo enabling 3 Trendsetters into play.

Game 113 Jump Drive


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