Jump Drive 112, 113
An early morning game as I did not feel like getting deeply involved in programming this morning. The AI/Agent can suck down great gobs of time, and it can be difficult to keep work appropriately limited.
Games, however, have a start and a stop. Game such as Jump Drive are also fairly predictable in terms of playing time. In this case, the playing time is short enough to knock out a game before work starts.
This was not a win, had to go 7 rounds to get 56 points.

Let’s play again.
Game 113 (1594)
This was a win, once again with the Galactic Trendsetters with the Replicant Robots as the combo enabling 3 Trendsetters into play.
