HF4A 16 - My First Claim (4)

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Something to put into Anki about Factory assisted takeoffs and landings:

- When using factory-assist liftoff or landing you must always do a hazard roll, unless that factory is a colony or you have the power sat ability. - When using factory-assist liftoff, if the first space you move to is a Crash Hazard you ignore it. Example: So, if you use factory-assist for **landing** at a factory without a colony, you don't have the power sat abitlity and the space from which you enter the site is a Crash Hazard, you must do 2 hazard rolls (each one can be avoided via FINAO) Under the same conditions, If you use factory-assist **liftoff** you will only do one hazard roll because you ignore the Crash Hazard.

The whole factory assist thread is pretty good.

Turn 1

  • Operation: Research: Free Electron Laser robonaut
  • Event: Anarchy
  • Notes: This one needs a lot supports, may get rid of it later.
  • Starting Aqua: 6
  • Net Δ Aqua: -1
  • Ending Aqua: 5

Turn 2

  • Operation: Research: H2O2 Fuel Cell generator
  • Starting Aqua: 5
  • Net Δ Aqua: -1
  • Ending Aqua: 4

Turn 3

  • Operation: Research: Optoelectric Nuclear Battery
  • Event: Inspiration
  • Starting Aqua: 4
  • Net Δ Aqua: -1
  • Ending Aqua: 3

Turn 4

  • Operation: Research: Flywheel Compulsator generator
  • Starting Aqua: 3
  • Net Δ Aqua: -1
  • Ending Aqua: 2

Turn 5

  • Operation: Free Market: H2O2 Fuel Cell generator
  • Event: Inspiration
  • Starting Aqua: 2
  • Net Δ Aqua: 3
  • Ending Aqua: 5

Turn 6

  • Operation: Research: DT-Fusion Tokamak
  • Starting Aqua: 5
  • Net Δ Aqua: -1
  • Ending Aqua: 4

Turn 7

  • Operation: Free Market: Optoelectric Nuclear Battery
  • Event: Inspiration
  • Notes: This really blows as I bought the reactor to support the De Laval Nozzle thruster which now rotates down.
  • Starting Aqua: 4
  • Net Δ Aqua: 3
  • Ending Aqua: 7

Turn 8

  • Operation: Research: Marx Capacitor Bank generator
  • Starting Aqua: 7
  • Net Δ Aqua: -1
  • Ending Aqua: 6

Turn 9

  • Operation: Free Market: Flywheel Compulsator generator
  • Event: Inspiration
  • Notes: This is a bummer in some ways, as I am having a really hard time getting a rocket together.
  • Starting Aqua: 6
  • Net Δ Aqua: 3
  • Ending Aqua: 9

Turn 10

  • Operation: Research: Dumbo thruster
  • Starting Aqua: 9
  • Net Δ Aqua: -1
  • Ending Aqua: 8

Turn 11

  • Operation: Free Market: Dumbo thruster
  • Event: Glitch
  • Starting Aqua: 8
  • Net Δ Aqua: 3
  • Ending Aqua: 11

Turn 12

  • Operation: Research: Pulsed Inductive thruster
  • Starting Aqua: 11
  • Net Δ Aqua: -1
  • Ending Aqua: 10

Turn 13

  • Operation: Boost: thruster
  • Event: Inspiration
  • Starting Aqua: 10
  • Net Δ Aqua: -1
  • Ending Aqua: 9

Turn 14

  • Operation: Research: Cascade Photovoltaic generator
  • Starting Aqua: 9
  • Net Δ Aqua: -2
  • Ending Aqua: 7

Turn 15

  • Operation: Free Market: D-T Fusion Tokama reactor
  • Event: Inspiration
  • Starting Aqua: 7
  • Net Δ Aqua: 0
  • Ending Aqua: 7

Turn 16

  • Operation: Research: Qu Tube radiator
  • Notes: I have a rocket, finally.
  • Starting Aqua: 7
  • Net Δ Aqua: -2
  • Ending Aqua: 5

Turn 17

  • Operation: Fund Raise
  • Event: Budget Cuts: Qu Tube radiator back to stack.
  • Notes: I no longer have a rocket. This is probably going to be a really long game.
  • Starting Aqua: 5
  • Net Δ Aqua: -2
  • Ending Aqua: 3

Turn 18

  • Operation: Research: MagnetoCaloric Refridgerator
  • Notes: I have a rocket, again. A really heavy rocket of 9 mass.
  • Starting Aqua: 3
  • Net Δ Aqua:
  • Ending Aqua: 3

Turn 19

  • Operation: Fund Raise
  • Event: Pad Explosion.
  • Notes: I will need to spend 6 turns Fund Raising to be able to boost, then will need to fuel. 10 turns with Pad Explosion.
  • Starting Aqua: 3
  • Net Δ Aqua: 1
  • Ending Aqua: 4

Turn 20

  • Operation: Fund Raise
  • Starting Aqua: 4
  • Net Δ Aqua: 1
  • Ending Aqua: 5

Turn 21

  • Operation: Fund Raise
  • Event: Solar Flare
  • Starting Aqua: 5
  • Net Δ Aqua: 1
  • Ending Aqua: 6

Turn 22

  • Operation: Fund Raise
  • Starting Aqua: 6
  • Net Δ Aqua: 1
  • Ending Aqua: 7

Turn 23

  • Operation: Fund Raise
  • Event: Inspiration
  • Notes: I can't pick the patent I really want due to hand limit.
  • Starting Aqua: 7
  • Net Δ Aqua: 1
  • Ending Aqua: 8

Turn 24

  • Operation: Fund Raise
  • Starting Aqua: 8
  • Net Δ Aqua: 1
  • Ending Aqua: 9

Turn 25

  • Operation: Fund Raise
  • Event: Anarchy
  • Starting Aqua: 9
  • Net Δ Aqua: 1
  • Ending Aqua: 10

Turn 26

  • Operation: Fund Raise
  • Starting Aqua: 10
  • Net Δ Aqua: 1
  • Ending Aqua: 11

Turn 27

  • Operation: Boost
  • Event: Budget Cuts
  • Notes: No effect.
  • Starting Aqua: 11
  • Net Δ Aqua: -9
  • Ending Aqua: 2

Turn 28

  • Operation: Fund Raise
  • Starting Aqua: 2
  • Net Δ Aqua: 1
  • Ending Aqua: 3

Turn 29

  • Operation: Fund Raise
  • Event: Budget Cuts
  • Notes: No effect.
  • Starting Aqua: 3
  • Net Δ Aqua: 1
  • Ending Aqua: 4

Turn 30

  • Operation: Fund Raise
  • Starting Aqua: 4
  • Net Δ Aqua: 1
  • Ending Aqua: 5

Turn 31

  • Operation: Fund Raise
  • Event: Glitch
  • Starting Aqua: 5
  • Net Δ Aqua: 1
  • Ending Aqua: 6

Turn 32

  • Operation: Fund Raise
  • Starting Aqua: 6
  • Net Δ Aqua: 1
  • Ending Aqua: 7

Turn 33

  • Operation: Fund Raise
  • Event: Glitch
  • Starting Aqua: 7
  • Net Δ Aqua: 1
  • Ending Aqua: 8

Turn 34

  • Operation: Fund Raise
  • Free Actions: * Cargo Transfer to build rocket

  • Internal Tankage to fuel up.

  • Notes: Still in red zone with belt rolls +2, wait one more turn to move.
  • Starting Aqua: 8
  • Net Δ Aqua: -6
  • Ending Aqua: 2

Turn 35

  • Operation: Fund Raise
  • Movement: From LEO to L1, belt roll 6, pass.
  • Event: Anarchy
  • Notes: No effect.
  • Starting Aqua: 2
  • Net Δ Aqua: 1
  • Ending Aqua: 3

Turn 36

  • Operation: Prospect Luna Shackleton Polar Rim, auto-success with size 9 site.
  • Notes: This was a disappointing game. FInal rocket was Pulsed Inductive thruster, Free Electron Laser robonaut, Marx Capacitor Bank generator, Cascade Photovoltaic generator, and Magnetocaloric Refridgerator, mass 9.
  • Starting Aqua: 3
  • Net Δ Aqua: 0
  • Ending Aqua: 3

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