Victory Games Central America punched

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All completely punched. It took about a week of punching out 50-100 counters at a time. The game has 780 counters, so that's non-trivial.

One benefit of punching and clipping counters is getting familiar with both common counters, because there are so many of them, and uncommon counters, because there are so few.

Here's a picture of the order of battle for Scenario 1:

OOB for Scenario 1

I put the counters into their own ziploc bag for easy access for a quick solo game. The full campaign runs 10-20 hours, which is not bad at all for this size of game. Comparable titles such as Victory Game's "Vietnam" can run 100-200 hours.

Next step

The set up for Scenario 1 is really easy, but once it's set up, I'm very sure I'll have no idea how what to do next. Since this is as much about learning the rules, the next step should be combat. Even if it makes no sense from a tactical point of view, learning the rules is pretty important.


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