Jump Drive 72-75
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Time for some Jump Drive. It's been since early December since I last played. I'm curious if my upward trend will contine. As usual I logged the scores on to a custom log sheet, then entered them into the spreadsheet, and used the markdown table generator to present the results here:
↓Turns | Game 72 | Game 73 | Game 74 | Game 75 |
---|---|---|---|---|
1 | 1 | 0 | 0 | 0 |
2 | 2 | 0 | 0 | 1 |
3 | 5 | 1 | 1 | 4 |
4 | 9 | 5 | 6 | 9 |
5 | 21 | 10 | 16 | 20 |
6 | 37 | 21 | 28 | 36 |
7 | 59 | 35 | 51 | 59 |
8 | - | 70 | - | - |
9 | - | - | - | - |
Strategy: | Blue | Brown | None | Blue |
A disappointing set of games, but not surprising as I haven't played in 2 months.
Another issue I have with the game is the difficulty shuffling the deck between games. Notably in these four games, I did not have any viable green, military, yellow, or trendsetters hands. All were either blue or brown, and brown fizzled badly until very late in the game.