Jump Drive 31

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Galactic Trendsetters crushed it. Also got Galactic Survey: Seti out pretty early, which helped focus what to play. It racked 10 points by itself. The main thing I'm having trouble with at the moment is getting a compounding scoring card on the table early enough. These 8 and 9 cost developments need to be on the table by Turn 3 or 4 to be effective. But it's tricky to manage the draw to ensure having enough cards to play them early.

Here's how the turns scored:

Turn Score
1 0
2 0
3 1
4 4
5 16
6 29
7 68

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