Battle for Moscow 16

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Update 2023-04-03 The Germans do not get a Special Movement phase during Turn 1. This really matters a lot, and it's why this game went so poorly for the Soviets.

Back to the old classic, which is also on my H-index list to get me to 16. I have it set up on the table, first time in several years.

Turn 1 massive breakthrough, and at the end of Turn 2 I have the panzers cutting off Soviet supply/communications. So they can't acquire replacements. Just in time for mud turn. Also, this was a punch right through the middle. But the Soviets were able to get the southern edge open. Let's see if they can hold it.

Calling it at Turn 6. I may have misplayed something as that was too easy as the Germans. Game went less then 2 hours. Reading through previous games, I've done these around an hour or so, 90 minutes counting write and posting, etc.

Here's what it looked like, total carnage.

Game 16


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