Absolutely Aces 115
Tags
It's time to take to the skies!
Here's the deal:
Schlock: Climb 7, Break 5, Ace, Roll 10, bid Swoop 9.
Kaff: Roll 8, Climb 6, Swoop 11, Scissors 2, bid Joker.
Out of play: Scissors 3, Break 4.
- Kaff opens with Swoop 11.
- Schlock blocks with Break 5.
- Kaff blocks with Roll 8.
- Schlock blocks with Ace.
- Kaff blocks with Swoop 9 taking Round 1 for 9 points.
Rare to win with a Swoop.
Score
- Kaff: 9.
- Schlock 0.
Round 2
Schlock: Break 4, Scissors 2, Scissors 3, Ace, bid Swoop 9.
Kaff: Roll 8, Climb 6, Swoop 11, Break 5, bid Joker.
Out of play: Roll 10, Climb 7.
- Kaff opens with Climb 6, and I think he's got it with Roll 8 in two turns.
- Schlock blocks with Ace, ok maybe not…
- Kaff blocks with Break 5.
- Schlock blocks with Break 4.
- Kaff blocks with Roll 8.
- Schlock blocks with Scissors 2.
- Kaff blocks with Ace.
- Schlock blocks with Climb 6.
- Kaff blocks with Swoop 9, Swoop 11.
- Schlock blocks with Scissors 3 taking Round 2.
Score
- Kaff: 9,
- Schlock: 3.
Round 3
Schlock: Swoop 9, Break 5, Ace, Climb 7, bid Joker.
Kaff: Roll 10, Climb 6, Scissors 3, Scissors 2, bid Break 4.
Out of play: Roll 8, Swoop 11.
- Schlock opens with Swoop 9.
- Kaff blocks with Scissors 2.
- Schlock blocks with Climb 7.
- Kaff blocks with Roll 10.
- Schlock blocks with Ace.
- Kaff blocks with Swoop 9.
- Schlock blocks with Scissors 2.
- Kaff blocks with Climb 6.
- Schlock blocks with Break 4, Break 5.
- Kaff blocks with Ace.
- Schlock blocks with Swoop 9.
- Kaff blocks with Scissors 2.
- Schlock blocks with Climb 6.
- Kaff blocks with Climb 7.
- Schlock blocks with Roll 10.
- Kaff blocks with Scissors 3.
- Schlock blocks with Ace.
- Kaff blocks with Climb 6.
- Schlock blocks with Climb 7.
- Kaff blocks with Roll 10.
- Schlock blocks with Scissors 2, Scissors 3.
- Kaff blocks with Ace.
- Schlock blocks with Climb 6.
- Kaff blocks with Climb 7.
- Schlock blocks with Roll 10 taking Round 3.
Score
- Kaff: 9,
- Schlock: 14.
I'm calling game here, in fact, I'm calling solitaire games at 13 points instead of 15 points. Too tired, and not really necessary. I'm good enough now that these solo games can often go 5-6 rounds. Too long.