Vietnam 1965-1975; 6-8, Operation Starlite (5-7)

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More investigation into Operation Starlite, this time with my usual opponent for these sorts of wargames. He hadn't ever played it before. I never take the time to note down game play as we go, so the following three games I'm reconstructing from memory.

Game 1

Al: VC, initial operation, moved both units as a stack. This doesn't necessarily mean a loss for the VC, the US player could bungle it and I almost did.

Me: USMC: since all the VC were stacked together, I managed to eliminate the stack while preserving enough of my forces to get a win. I almost bungled this by declaring all my units for the operation. This could have been really bad if the die rolls went against me. But it went well and I got the win.

Game 2

Me: VC. I made my move the same as the Playbook example to see what would happen.

Al: USMC. I don't recall this game very well, but the USMC got the win here.

Game 3

Al: VC, declared a target hex which was not any of my units, which allowed all of my units to conduct reaction moves, very convenient. He was able to retreat from my first operation into a mountain hex and get favorable DRMs to punish the USMC on the last combat round, taking the win.

Me: USMC, and did a reaction move to occupy one of the VC hexes, which turned out to be the regiment. The regiment declared an incidental attack which went at 2:1 against the USMC, and resulted in a 2/2 loss for both units. The following operation saw the VC retreating into the mountains, and as noted above, proved too hard a target to eliminate.

AAR

The Search & Destroy flowchart is indispensible for managing the game flow. I didn't use it my initial play throughs, which was a mistake, it would have helped me learn everything faster.

For Operation Starlite, it was really good to have an opponent. He made moves I would not have made, which turned out to be pretty interesting. I will be following up with solo games investigating some of these moves in more detail.


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