LotR 168 - Flies and Spiders (5)
Tags
It's a slow Sunday, and I didn't get a lot of sleep last night, and work is not going that well overall, so I'm going to see if I can get a few games in today and tomorrow to see if I can get my head clear. Otherwise it's just a mass of chores (although I could also do some recreational programming).
Initial hand:
- Boots from Erebor
- Erebor Hammersmith
- Erebor Hammersmith
- Bilbo's Magic Ring
- Dwarven Tomb
- Miner of the Iron Hills
Encounter: Caught in a Web, which results in surge Wicked Spider.
Round 1
- Resource: 4, draw Veteran Axehand.
- Planning: Bilbo's Magic Ring on Bilbo, spend Pipe find Sting and attach to Bilbo. Boots from Erebor on Gimli.
- Quest: Ori to quest, draw Forest Stream, Threat 28.
- Travel: Forest Stream.
- Encounter: Wicked Spider.
- Combat: Gimli takes it undefended, shadow Dark Bats which is attached to Gimli. Gimli take 4 damage, good thing I have Boots from Erebor on him! Gimli swings for 6 - 1, kills Wicked Spider.
- Refresh: Threat 29.
Round 2
- Resource: 7, draw Zigil Miner.
- Planning: play Miner of the Iron Hills, Zigil Miner, Veteran Axehand. Dark Bats goes away.
- Quest: Ori, Bilbo, Zigil draw Dark Bats, net +3 on Forest Stream.
- Travel: none.
- Encounter: Dark Bats.
- Combat: Veteran Axehand defends, shadow Old Tomnoddy for no effect. Because Dark Bats lowers hit points, with 1 damage, Veteran Axehand is done.
- Refresh: Threat 30.
Round 3
- Resource: 5, draw Gandalf and Veteran Axehand.
- Planning: play Veteran Axehand using Oin resource as well.
- Quest: Ori, Oin, Bilbo, draw Hidden Path, net +2 progress clearing Forest Stream, which remove poisons from Gimli.
- Travel: None, leave Forest Path alone as a buffer for accumulating resources on Bilbo before going to Stage 3.
- Encounter: none.
- Combat: none. Bilbo exhaust Ring for resource.
- Refresh: Threat 32.
Round 4
- Resource: 8, draw Zigil Miner and Erebor Record Keeper.
- Planning: Erebor Record Keeper.
- Quest: Ori, Oin, Zigili, Bilbo draw Giant Web for net +1 progress. All good.
- Travel: Giant Web.
- Encounter: none.
- Combat: none. Ring for +1 Resource.
- Refresh: Threat 34.
Round 5
- Resource: 12, draw Citadel Plate and Burglar Baggins.
- Planning: Play Erebor Hammersmith.
- Quest: Ori, Oin, Zigil, Erebor Hammersmith, Erebor Record Keeper, draw Lazy Lob which poisons all characters committed to quest. Make 1 progress on Giant Web.
- Travel: none.
- Encounter: Lazy Lob.
- Combat: Veteran Axehand defends Lazy Lob, shadow Lazy Lob for no effect, Veteran Axehand is killed. Gimli kills Lazy Lob. Ring for Resource.
- Refresh: Threat 36.
Round 6
- Resource: 15, draw Quick Strike and Feint.
- Planning: Zigil Miner.
- Quest: Ori, Oin, Zigil, Erebor Hammersmith draw Old Tomnoddy for net 0.
- Travel: none.
- Encounter: Old Tomnoddy.
- Combat: Miner of the Iron Hills defends, shadow Poisones by Spiders, discard Zigil Miner, Miner of the Iron Hills killed. But Gimli swings for 6 and takes out Old Tomnoddy. Ring for Resource.
- Refresh: Threat 38.
Round 7
- Resource: 18, draw Dwarven Tomb, A Test of Will.
- Planning: Play Erebor Hammersmith.
- Quest: Ori, Oin, Bilbo, Zigil, Erebor Hammersmith, draw Crazy Cob who attacks Erebor Hammersmith, shadow Giant Web for no effect, 2 damage on Erebor Hammersmith. Didn't quite clear Giant Web. I need to get this done next round.
- Travel: none.
- Encounter: Crazy Cob.
- Combat: Play Feint, Gimli kills Crazy Cob. Ring for Resource.
- Refresh: Threat 40.
Need to bring in Gandalf next round.
Round 8
- Resource: 20, draw Quick Strike, Veteran Axehand.
- Planning: play Gandalf to lower threat to 35.
- Quest: Ori, Oin, Bilbo, Gandalf, Zigil, Erebor Hammersmith draw Hidden Path, net +6 - 2 for Giant Web, play Burglar Baggins to get +2 which clears Stage 1.
- Travel: Hidden Paths.
- Encounter: none.
- Combat: none.
- Refresh: Threat 41.
I played this really wrong. Stage 3B requires removing all resources from heroes, so that big bank I built on Bilbo was completely moot, and now my threat is super high. That's a real bummer. This game will be over very quickly I'm sure.
Round 9
- Resource: 1, draw The Galadhrim's Greetings.
- Planning: Ring for Resource, Threat 42. Ready Gimli.
- Quest: none, can't afford to, draw Fighting Among Friends which has no effect right now. Threat 45.
- Travel: none.
- Encounter: none.
- Combat: none.
- Refresh: Threat 46.
Round 10
- Resource: 2, draw A Test of Will.
- Planning: Ring for Resource, ready Oin.
- Quest: Bilbo, draw Caught in a Web, which has to go on Bilbo, Threat 47, and I'm calling it here.
AAR
The next game I think I want to blitz quest through Stage 1 as fast as possible. I think the key is running the Threat up in Stage 3, use the Ring to generate Resources during planning phase (or earlier?) if possible to get the characters conscious.