Absolutely Aces (102)
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A clear sunny day perfect for taking to the skies.
I have played in several month, but I have been keeping card properties in regular review, so it should not be difficult to pick the game up again.
Let's deal:
Schlock gets Break 5, Ace, Roll 8, Climb 7, Swoop 11, opens with Swoop 11.
Kaff gets Swoop 9, Climb 6, Scissors 3, Scissors 2, Joker, opens with Joker.
Out of play: Roll 10, Break 4.
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Kaff opens with Climb 6.
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Schlock blocks with Climb 7.
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Kaff blocks with Swoop 9, Swoop 11.
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Schlock blocks with Break 5.
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Kaff blocks with Scissors 2, Scissors 3. Kaff outsmarted himself.
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Schlock blocks with Climb 6.
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Kaff blocks with Climb 7.
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Schlock blocks with Roll 8 for Round 1.
Score:
- Schlock 9,
- Kaff 0.
I'm going to play this same hand again and have Kaff open with something different.
Round 2
Schlock gets Break 5, Ace, Roll 8, Climb 7, Swoop 11, opens with Swoop 11.
Kaff gets Swoop 9, Climb 6, Scissors 3, Scissors 2, Joker, opens with Joker.
Out of play: Roll 10, Break 4.
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Kaff opens with Scissors 2.
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Schlock blocks with Climb 7.
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Kaff blocks with Climb 6.
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Schlock blocks with Roll 8.
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Kaff blocks with Scissors 3.
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Schlock blocks with Ace.
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Kaff blocks withSwoop 9.
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Schlock blocks with Break 5.
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Kaff blocks with Roll 8.
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Schlock blocks with Scissors 2.
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Kaff blocks with Climb 7.
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Schlock blocks with Climb 6.
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Kaff blocks with Ace.
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Schlock blocks with Scissors 3 for Round 2.
Score:
- Schlock 12,
- Kaff 0.
Round 3
Schlock gets Climb 7, Break 4, Swoop 9, Scissors 2, opens with Joker.
Kaff gets Roll 10, Roll 8, Scissors 3, Break 5, opens with Swoop 11.
Out of play: Climb 6, Ace.
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Schlock opens with Break 4.
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Kaff blocks with Break 5 taking Round 3.
Score:
- Schlock 12,
- Kaff 5.
Round 4
Schlock: Roll 8, Scissors 2, Swoop 9, Break 5, open with Joker.
Kaff: Ace, Roll 10, Scissors 3, Climb 7, open with Break 4.
Out of play: Climb 6, Swoop 11.
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Schlock opens with Swoop 9.
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Kaff blocks with Scissors 2 taking Round 4.
Score:
- Schlock 12,
- Kaff 8.
Playing this one again to see how to not let that happen to Schlock.
Round 5
Schlock: Roll 8, Scissors 2, Swoop 9, Break 5, open with Joker.
Kaff: Ace, Roll 10, Scissors 3, Climb 7, open with Break 4.
Out of play: Climb 6, Swoop 11.
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Schlock opens with Break 5.
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Kaff blocks with Roll 10.
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Schlock blocks with Scissors 2.
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Kaff blocks with Climb 7.
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Schlock blocks with Roll 8.
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Kaff blocks with Scissors 2 for Round 5.
Score:
- Schlock 12,
- Kaff 11.
Round 6
Schlock: Scissors 2, Roll 10, Climb 7, Break 4, open with Swoop 9.
Kaff: Break 5, Ace, Scissors 3, Roll 8, open with Swoop 11.
Out of play: Climb 6, Joker.
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Kaff opens with Break 5.
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Shclock blocks with Break 4.
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Kaff blocks with Roll 8.
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Schlock blocks with Scissors 2.
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Kaff blocks with Ace.
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Schlock blocks with Climb 7 for the win.
Score:
- Schlock 19,
- Kaff 11.
I need to play this more, I made a number of dumb plays during this game.