LotR 123 - We Must Away, Ere Break of Day (2)

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Trying again with A Hobbit Goes Adventuring (v0.5). I did some card swapping to increment the version.

Initial hand:

  • Veteran Axehand
  • Dwalin
  • Dwarrowdelf Axe
  • Song of Travel
  • Unexpected Courage
  • Burglar Baggins

This is an interesting hand.

Encounter: Lots or None At All, Threat 31. Bummer.

Round 1

  1. Resource: 4, draw Stand and Fight.
  2. Planning: Song of Travel on Gimli, then Unexpected Courage on Gimli.
  3. Quest: Thalin and Bilbo, draw Wind Whipped Rain. Well, dang. I feel scooping, this basically put me a turn behind on resources. That really blows. Net +3 on quest.
  4. Travel: none.
  5. Encounter: none.
  6. Combat: none.
  7. Refresh: Threat 32.

I think perhaps I should mulligan for A Test of Will because the Treachery cards in this scenario are brutal.

Round 2

  1. Resource: 7, draw Foe-Hammer.
  2. Planning: play Veteran Axehand. Threat 31.
  3. Quest: Thalin, Bilbo draw Troll Purse. Net +3 Progess. Need to be careful here. Maybe don't quest next time.
  4. Travel: none.
  5. Encounter: none.
  6. Combat: none.
  7. Refresh: Threat 32.

If I could kill one of the trolls this turn, I'd bring it on.

Round 3

  1. Resource: 9, draw Unexpected Courage.
  2. Planning: play Unexpected Courage on Gimli.
  3. Quest: Thalin, draw A Suspicious Crow which is perfect, Thalin eliminates with a damage, there is no threat or progress increase. I just bought a turn back.
  4. Travel: none.
  5. Encounter: none.
  6. Combat: none.
  7. Refresh: Threat 33.

Round 4

  1. Resource: 11, draw Hasty Stroke.
  2. Planning: A need allies.
  3. Quest: none, draw Roast 'Em or Boil 'Em, 1 damage to Veteran Axehand. Threat 34.
  4. Travel: none.
  5. Encounter: none.
  6. Combat: none.
  7. Refresh: Threat 35.

Round 5

  1. Resource: 15, draw Feint. I'll need this one.
  2. Planning: none.
  3. Quest: none, draw Lots or None At All, Threat 37.
  4. Travel: none.
  5. Encounter: none.
  6. Combat: none.
  7. Refresh: Threat 38.

I'll have all 3 Trolls at once. This is not good.

Round 6

  1. Resource: 19, draw Quick Strike. Where are the Allies?
  2. Planning: none.
  3. Quest: none, draw A Suspicious Crow, which has an implicit surge effect on When Revealed, which I didn't play last time. Reveal Lots or None At All. Threat 39.
  4. Travel: none.
  5. Encounter: A Suspicious Crow.
  6. Combat: Gimli defends, shadow Roast 'Em or Boil 'Em, Troll, cancel with Hasty Stroke. Veteran Axehand kills the crow.
  7. Refresh: Threat 40.

I might just threat out.

Round 7

  1. Resource: 22, draw Gondorian Spearman.
  2. Planning: play Gondorian Spearman.
  3. Quest: none, draw Hobbit Lands. Threat 41.
  4. Travel: Hobbit Lands.
  5. Encounter: none.
  6. Combat: none.
  7. Refresh: Threat 42.

Round 8

  1. Resource: 24, draw Foe-Hammer.
  2. Planning: none, need Allies.
  3. Quest: Thalin, draw Roast 'Em or Boil 'Em. This destroys Veteran Axehand and Gondorian Spearman. Very bad.
  4. Travel: none.
  5. Encounter: none.
  6. Combat: none.
  7. Refresh: Threat 43.

Round 9

  1. Resource: 28, draw Stand and Fight.
  2. Planning: play both Stand and Fights to put Veteran Axehand and Gondorian Spearman back into play.
  3. Quest: Thalin, draw Lone Lands. Threat 45.
  4. Travel: none.
  5. Encounter: none.
  6. Combat: none.
  7. Refresh: Threat 46.

Round 10

  1. Resource: 28, draw Quick Strike.
  2. Planning: none.
  3. Quest: Thalin, Gimli, Nori, draw Wind-Whipped Rain which removes Unexpected Courage from Gimli. Net +2 Progress which clears Hobbit Lands (draw Citadel Plate), and completes stage 1. Calling it here.

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