LotR 74 - Into the Pit (4)

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Initial hand:

  1. Gandalf
  2. Dwarrowdelf Axe
  3. The Galadhrim's Greetings
  4. A Test of Will
  5. Veteran of Nanduhirion
  6. Unexpected Courage

Draw Goblin Tunnels for initial encounter card.

Round 1

  1. Resource: 3, draw Quick Strike.
  2. Planning: none.
  3. Quest: Thalin for 2, draw Zigil Mineshaft. I think this is the game, because it's 5 Threat, and raises my Threat to 34. Let's play a couple more rounds and see what happens.
  4. Travel: none.
  5. Encounter: none.
  6. Combat: none.
  7. Refresh: Threat 35.

Round 2

  1. Resource: 6, draw Citadel Plate.
  2. Planning: Unexpected Courage on Dwalin.
  3. Quest: Thalin and Dwalin, draw Many Roads surge Goblin Swordsman. 39.
  4. Travel: none.
  5. Encounter: Goblin Swordsman.
  6. Combat: Dwalin readies and defends, shado draw Goblin Follower for +1 attack, Dwalin takes 2 hits.
  7. Refresh: Threat 40.

Round 3

  1. Resource: 7, draw Citadel Plate.
  2. Planning: none.
  3. Quest: Thalin, draw Patrol Leader. Bummer. Threat 48.

Conceding.


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