Some links on LotR deckbuilding
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I'm super tired today, so just hanging out around the house mostly reading some LotR forums. I've had pretty good luck with the game using Leadership and Spirit decks, and combinations of Leadership and Spirit, but not much luck with Tactics at all. Lore seems to work ok with Leadership, not too well on its own.
At the moment, I'm working a 2 core set Leadership/Spirit deck, and looking for information on building a Tactics/Lore (or Lore/Tactics) deck. The two core sets means I'm able to provide 3 Gandalf for each deck.
Spefically, I want to roll in Bilbo for Hunt for Gollum AP.
Spirit and Spirit/Tactics
Here's link on BGG with a claim that the 2d and 3rd scenarios can be beaten with base Spirit and Tactics decks. That's a pretty bold claim for the 3rd scenario. I wish I knew whether it was valid.
Escape from Dol Goldur
This person used a four sphere deck from the core set. That's pretty interesting, might well be worth a shot.
Tactics mono on Mirkwood
According to this thread on BGG, it's definitely possible to win the Mirkwood scenario with a Tactics deck from one core set. Given this information, I'm thinking that the 2 or 3 core set might well be workable.
Reading another thread, yet another new player crows about winning with Tactics mono deck. Pretty lucky.
Stand Together
"Stand Together" does not seem to be a popular card in many decks, but I think it might have a good role in a Tactics mono deck. Here's some Stand Together discussion.
The way Stand Together works is by allowing several defenders to combine their defense factor against a single enemy. The defenders still exhaust. Any left over damage has to be dealt to a single defender.
In the Passage Through Mirkwood quest, this card could be the difference between saving allies for another turn instead of using them as meatshields. That could be incredibly useful in cases where the enemy cannot be taken out in a single turn. I think this card is more useful than people think, especially with enemies having low attack value where the attacks can be completely defended against. I guess I'll see how it works when I'm able to get it into play.
Threat 0?
Somehow, this person is claiming to be able to get Threat down to 0. That's quite a trick, and might be worth seeing if I can do the same.
Tricolor deck for fast cycling
This sounds too good to believe, cycling full deck nearly twice in a game.
I don't use card pulling well enough. It's probably worth it to do more of it.
Single hero? Ledership can do it
Same dude with the tricolor deck, here's the session report. A single hero can leave enemies in the staging area for a long time, long enough to build up loads of useful allies. I'll have to play the tricolor deck again more carefully.
Refresh Actions
It turns out that there is an Event window at the end of the Refresh Phase. Check out the discussion on Gandalf and Word of Command combo.