Jump Drive 76

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I've start some plays of 9 rounds to get some statistics for games which go longer than 6 rounds (which is most of them). Up until now I've been stopping when I make or exceed the 50 point win limit, which very, very rarely takes 9 rounds, but will go 8 once in a while.

For this game, Brown seemed to be a good strategy, with two brown worlds placed early. But there was never any synergy with them, despite having really good early income. Still, came close to a win.

↓Turns Game 76
1 0
2 1
3 5
4 11
5 24
6 48
7 81
8 118
9 185
Strategy Brown

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