Jump Drive 49

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Another afternoon game to help close out the day. This game was a bit annoying as I drew 3 Galactic Trendsetters in my opening hand. There really isn't any way to proceed with that strategy from that start. A bigger issue is getting a well-shuffled deck is hard. Previous tableaus don't get mixed very well, leading to bizarre draw such as the above.

This game turned into a Blue World strategy at the start, but most of the worlds I pulled were Brown worlds until Turn 6. Then a bunch of Blue worlds appeared. Disappointing.

Turn 49
1 1
2 3
3 5
4 8
5 14
6 21
7 39
8 68
9 -

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