Jump Drive 49
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Another afternoon game to help close out the day. This game was a bit annoying as I drew 3 Galactic Trendsetters in my opening hand. There really isn't any way to proceed with that strategy from that start. A bigger issue is getting a well-shuffled deck is hard. Previous tableaus don't get mixed very well, leading to bizarre draw such as the above.
This game turned into a Blue World strategy at the start, but most of the worlds I pulled were Brown worlds until Turn 6. Then a bunch of Blue worlds appeared. Disappointing.
Turn | 49 |
---|---|
1 | 1 |
2 | 3 |
3 | 5 |
4 | 8 |
5 | 14 |
6 | 21 |
7 | 39 |
8 | 68 |
9 | - |