Jump Drive 14
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Solitaire game of Jump Drive. I'm playing a bunch of this to see how the game really works in terms of combos. (I should do this with Race for the Galaxy as well.) For this game I went with a military strategy, and clear 50 in 7 rounds.
Here's how it went:
Turn | Score |
---|---|
1 | 2 |
2 | 5 |
3 | 8 |
4 | 13 |
5 | 19 |
6 | 37 |
7 | 54 |
I'd like to be able to whip one of these games out in say 15 minutes.