LotR 243, 244 - To Catch an Orc (1,2)

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First two plays of To Catch an Orc with my usual collaborator.

In the first game, we used the Leadership and Tactics mono sphere decks which had been so successful in the previous two quests. We quickly got location locked no later than the third turn.

For the second game, I switched to my Vilya deck, and noticed right away that we have a conflict with Steward of Gondor since we're both running Leadership. We still didn't make it past the third turn, where we ended up back in location lock while also dealing with enemies.

We're both going to have to do some deck building.


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