LotR 234 - Ungoliant's Lair (1)
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Continuing my play through Nonjadorg's quests, now coming into the fifth, Ungoliant's Lair. I'm using my Ninjadorg 3 Forgotten Ruins deck.
I wasn't going to log this play, but my initial turn looked so good I figured I'd be really mad if I didn't. As will be shawn, I have Beorn, Stand and Fight, and Steward of Gondor in hand first turn, which is slightly ridiculous.
Initial hand:
- Snowbourn Scout
- Northern Tracker
- A Test of Will
- Gleowine
- Stand and Fight
- Beorn
Play Gandalf's Map on Eowyn.
Round 1
- Resource: 3, draw Snowbourn Scout.
- Planning: none.
- Quest: Theodred, draw Old Forest Road.
- Travel: Old Forest Road
- Encounter: none.
- Combat: none. Beravor draws Lore of Imladris, Steward of Gondor.
- Refresh: Threat 28.
Round 2
- Resource: 7, draw Sneak Attack.
- Planning: play Steward of Gondor on Eowyn, exhaust to collect then play Nothern Tracker, play Gleowine. I need to get a chump out.
- Quest: Theodred, draw Great Forest Web.
- Travel: none.
- Encounter: none.
- Combat: none. Exhaust Beravor to draw Faramir and Stand and Fight, Gleowine draws For Gondor!
- Refresh: Threat 29.
Round 3
- Resource: 7, draw Gandalf.
- Planning: play Snowbourn Scout.
- Quest: Eowyn, draw Under The Shadow, net +1 Progress on location.
- Travel: none.
- Encounter: none.
- Combat: none. Beravor draws Steward of Gondor and Hasty Stroke, Gelowin draws Unexpected Courage.
- Refresh: Threat 30.
I think I should have gotten Ungoliant into the staging area this turn, hard to say. Probably should have pitched Beorn to Eowyn regardless.
Round 4
- Resource: 11, draw Hasty Stroke.
- Planning: Unexpeted Courage to Theodred, Snowbourn Scout.
- Quest: Eowyn, Theodred, Northern Tracker draw Old Forest Road. The deck is softballing me. Toss Beorn to discard. Net +4 Progress, Ungoliant's Spawn comes out.
- Travel: Old Forest Road, ready Northern Tracker.
- Encounter: Ungoliant's Spawn.
- Combat: Sneak Attack Gandalf for 4 direct damage, Snowbourn Scout defedns, shadow Necromancer's Reach for no effect. Gandalf, Northern Tracker, Theodred swing for 8 killing Ungoliant's Spawn. Beravor draws Gandalf, Unexpected Courage; Gleowine draws Henamarth Riversong.
- Refresh: Threat 31.
Round 5
- Resource: 13, draw A Test of Will.
- Planning: play Henamarth Riversong.
- Quest: Eowyn, Theodred, Northern Tracker, draw Dungeon Jailor, net +5, toss Faramir for +6. Old Foest Road cleared.
- Travel: none.
- Encounter: none.
- Combat: none. Beravor draws Gleowine, Miner of the Iron Hills, Gleowine draws Sneak Attack. Henamarth scries Iron Shackles, don't care.
- Refresh: Threat 32.
Round 6
- Resource: 17, draw Sneak Attack.
- Planning: Unexpected Courage on Beravor. Stand and Fight to get Beorn in as I have no idea what's coming on the next quest card.
- Quest: Eowyn, draw Iron Shackles, clear Stage 1 reveal Twisted Caverns which prevents allies from being played or put into play! Good call with Beorn.
- Travel: none.
- Encounter: none.
- Combat: none. Beravor draws Iron Shackles and Unexpected Courage, Gleowinw draws Snowbourn Scout. Scry Dol Guldur Orcs.
- Refresh: Threat 33.
Pity I didn't play Faramir as well. This next turn will be a holding pattern.
Round 7
- Resource: 14, draw Miner of the Iron Hills.
- Planning: none.
- Quest: Eowyn, Theodred, Northern Tracker, draw Dol Guldur Orcs, net +4, toss Steward of Gondor to make it +5 and bring out Ungoliant's Spawn again. Better to take it down now as I have no idea what's coming next. 2 hits on Theodred.
- Travel: none.
- Encounter: Dol Guldur Orcs, Ungoliant's Spawn.
- Combat: Snowbourn Scout defends against Ungoliant, shadow Forest Gate for no effect. Beorn defends Dol Guldur Orcs, shadow Eyes of the Forest for no effect. Sneak Attack Gandalf for 4 damage on Ungoliant Spawn. Ready Theodred, Beravor, with Gandalf kill Ungoliant's Spawn. Ever Vigilant so Beorn can kill Dol Guldur Orcs. Gleowin draws The Galadhrim's Greetings. Scry Hummerhorns, whatever.
- Refresh: Threat 34.
Encounter deck is definitely softballing me.
Round 8
- Resource: 18, draw Steward of Gondor
- Planning: The Galadhrim's Greetings, Threat 28.
- Quest: Eowyn, Theodred, Northern Tracker, draw Hummerhorns, toss Steward of Gondor net +5, cleared Stage 2. Ok, can't put allies or attachments in play. I'm good though, I've got this in 2 turns no problem.
- Travel: none.
- Encounter: none.
- Combat: none. Beravor draws Erebor Hammersmith and Northern Tracker, Gleowine draws The Galadrhim's Greetings. Scry King Spider, which is going to come out.
- Refresh: Threat 29.
Round 9
- Resource: 20, draw Guard of the Citadel.
- Planning: The Galadhrim's Greetings. Threat 23.
- Quest: Eowyn, Theodred, Northern Tracker, draw King Spider exhaust Beravor. Net +3 Progress.
- Travel: none.
- Encounter: King Spider.
- Combat: Beorn defends, shadow Mountains of Mirkwood for no effect. Theodred and Beravor ready and kill King Spider. Gleowine draws Guard of the Citadel, scry Enchanted Stream.
- Refresh: Threat 24.
This just turned into a slog.
Round 10
- Resource: 20, draw Forest Snare. This will be helpful.
- Planning: none.
- Quest: Eowyn, Theodred, Norther Tracker, draw Enchanted Stream for net +3 tossing Steward to Eowyn.
- Travel: none.
- Encounter: Ungoliant's Spawn.
- Combat: Beorn defends, shadow Forest Gate for no effect. Theodred readies, with Beravor put 2 hits on the nasty spider. Beravor readies, draws Guard of the Citadel and Henamarth Riversong. Scry Necromancer's Reach, which I'll cancel.
- Refresh: Threat 25.
Round 11
- Resource: More than I can spend.
- Planning: none.
- Quest: Eowyn (toss Gandalf), Theodred, Beravor, Northen Tracker, draw Necromancer's Reach, cancel with A Test of Will, net +6, just 1 short of clearing, dang.
- Travel: none.
- Encounter: none.
- Combat: Gleowine defends, shadow Forest Gate for no effect. Beravor and Theodred ready, play For Gondor! with Beorn deal 10 hits to Ungoliant, she's dead. Scry Forest Spider, doesn't matter.
- Refresh: Threat 26.
Round 12
- Resource: load of resources, draw Faramir.
- Planning: none.
- Quest: Eowyn, Theodred, Beravor, etc. and we're done.
AAR
I got lucky on the draw, the encounter deck softballed me, and I got really lucky putting Beorn into play in Stage 1. I would not have been able to win it otherwise.