LotR 81 - Into the Pit (11)
Thematic dwarf deck, which I’m gradually figuring out how to play.
Initial hand:
- Quick Strike
- Feint
- Dwarrodelf Axe
- Unexpected Courage
- Gandalf
- Veteran Axehand
Initial encounter: Goblin Tunnels, sucks, sets up for location lock.
Round 1
- Resource: 3, draw Longbeard Orc Slayer.
- Planning: none.
- Quest: Thalin and Dwalin, draw Patrol Leader. Ugh. Thalin deals one D, pulled Watchful Eyes from Encounter so no damage discarded. At least the quest is net 0, so I don’t have to face Patrol Leader this round.
- Travel: none.
- Encounter: none.
- Combat: none.
- Refresh: Threat 30.
Round 2
- Resource: 6, draw Narvi’s Belt. Maybe I’ll get to play it this time.
- Planning: play Narvi’s Belt on Dain, Unexpected Courage on Dwalin.
- Quest: Thalin, draw Goblin Swordsman. Threat 34.
- Travel: none.
- Encounter: Goblin Swordsman and Patrol Leader.
- Combat: Dain defends Patrol Leader, shadow Zigil Mineshaft for no effect, takes 1 D. Dwalin defends, draw shadow Goblin Tunnels for +6 Attack, Dwalin is dead and that’s the game.
- Refresh: Threat
Another sudden death game.