Space Empires 4x at EGO

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First play, a learning game game with Basic two player scenario.

This was a very odd game in many respects. The rules state that aggression is rewarded, and from our play, that was certainly true.

Apparently, there is an interesting mechanic for retreat, whereby when it's one's turn to fire (after the first round) one may retreat instead in any direction instead. This includes retreating in the direction of advance! That is, the best way to get through a line is simply charge it, then break off after the first round of combat. I've never played anything with this sort of mechanic. It's highly likely one will take losses, but not likely to take very many losses.

In the game we played, I was outproducing AS by a large margin, but it didn't matter. Had he failed to capture my home system quickly, my production capacity would have turned the tide, but it was too little too late for this game.

I will definitely be playing this again!


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