Hapsburg Eclipse (9)
Tags
Hapsburg Eclipse is on my Dime list and a candidate for my overall H-index and wargame-specific H-index. While it might never be a member of the overall H-index, getting it to Dime is prequisite for gaining either list, so it's time to knock out a game.
Fortunately, it's a game which I can play intermittently while doing other things, like chores.
Also, I'm just itching to get back to Lord of the Rings card game, but I really want to knock out the Dime. Since Lord of the Rings is harder for me to play intermittently (because it sucks me in so hard), I need to get these two dimes done for jumping back into that.
I think I've won this game one time only. I'll be happy if I can get through 17 cards, which seems to be my average.
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09
Battle of the Falkland Islands. Defeat. Advance Carpathian, Hungarian Support -1. Actions fail. Not an auspicious start. NW -1. -
10
German 9th Army. Nothing happens and both actions fail. -
03
Battle of Cer. Victory. Carpathian pushed back to 5. Purchase DRM +1. -
15
Treaty of London. Croat -2 Support. All actions fail. So far this game, I've had 1 successful action. Time to change dice. NW -3. -
12
Battle of Dogger Bank. Victory. Action: Croat Support -1. -
19
Battle of Ctesiphon. Defeat. Croat Support -2. Action fails. NW -2. -
34
Hungarian Food Shortages. Croat Support -1. NW -3. -
08
Battle of Lodz. Victory. Czech Support -2. Polish pushed back to space 3. NW -1. Looking a bit better. -
14
Gallipolli Campaign. Defeat. Carpathian pushed back to space 5. NW 0. Huzzah. -
35
German Aid. Action fails. NW 0. -
16
Mackensen Takes Command. Czech Support -1. Polish back to space 4. NW 0. -
27
Provisional Government Takes Charge. Italians advance. Italians pushed back. NW 0. -
20
StrafExpedition. Czech Support -2. All 3 actions fail. NW -2. -
07
Drina Campaign. Defeat. Polish and Carpathian pushed back. NW -1. -
13
Czechoslovak Legion. Czech went into revolt but was pushed back, Carpathian pushed back. NW -1. This was almost really, really bad. Used a couple of markers to get the die roll. -
17
Bulgaria Joins the War. Placed Bulgarian Trench Line. -
11
Putnik Reclaims Belgrade. Defeat. Probably should have used the helper markers for this one. Italian and Carpathian pushed back. NW -3. -
02
Drive into Galicia. Polish pushed back. NW -4. -
33
Battle of Passchendaele. Victory. Carpathian pushed back to space 5. NW -1. -
05
Battle of Tannenberg. Victory. Polish and Carpathian pushed back. NW 0. -
04
Battle of Mons. Defeat. Polish and Italian pushed back. Too little too late probably. NW -1.I think I've been forgetting to count the Revolts, so all of the NW above which is below Croat in revolt should be +1 from given value.
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01
Second Army out of Position. NW -5. Bad, very bad. -
21
Brusilov Offensive. Carpathian advanced 2 spaces past Prem. There is no way for me to get it back to get the Russia Tires Victory marker. Hungarian Revolt. Actions: Hungarian Support back to -2. Polish pushed back to Space 2. NW -6 game over.
AAR
As per usual in this game, collapse seems to come very quickly. I probably should have played my helpful markers earlier, instead of saving them for something "important."
I have supposedly won this once. I have that written up. I should read through it. I'm betting I probably made a mistake in the game play somewhere, which was in my favor. An alternate reason could be I'm making mistakes in game play against my favor now. Or I just roll super crappy dice.
My hunch is that most of the battles need to be won. As in, 2/3 of them or more.
I have been playing this incorrectly: The Premszyl Fortress must be reduced (captured) for the double Strategic Site to be scored.
This was a mistaken loss. Possibly one or more of my other games was mistakenly lost as well. Playing this correctly will almost certainly increase the number of cards I get through per game.