LotR 19 - Mirkwood 13

Tags

Taking another stab at Passage Through Mirkwood using a Tactics mono deck. I think I've been lucky on my last two plays to get as far as I did. For example, Hummerhorns didn't come out, and I was able to control enemies fairly well until getting into location lock.

Here's another go at it.

Initial draw, after mulligan, doesn't look too good:

  1. Horseback Archer
  2. Horseback Archer
  3. Quick Strike
  4. Thicket of Spears
  5. Dwarven Axe
  6. Blade Mastery

Time: 2:53 pm.

Round 1

  1. Resource: 3, draw Blade of Gondolin.
  2. Planning: play Blade of Gondolin on Legolas.
  3. Quest: all, draw Eyes of the Forest, discard all Event cards, which includes Quick Strike, Thicket of Swords and Blade Mastery. That really hurts. Net 1P.
  4. Travel: Old Forest Road, ready Legolas.
  5. Encounter: Forest Spider.
  6. Combat: undefended, need some luck here, Shadow none, 3 D on Gimli. Legolas deals 2 D. Shit.
  7. Refresh: Threat 30.

Time: 2:58, ET: 4:57.

Round 2

  1. Resource: 5, draw Feint.
  2. Planning: play Horseback Archer.
  3. Quest: Gimli, Thalin, draw East Bight Patrol, net 0P
  4. Travel: none.
  5. Encounter: East Bight Patrol.
  6. Combat: Forest Spider 1 D on Horseback Archer. Play Feint on East Bight Patrol, Legolas kills Forest Spider, Old Forest Road is cleared.
  7. Refresh: Threat 31.

Time: 3:06, ET: 12:28.

Round 3

  1. Resource: 8, draw Gondorian Spearman.
  2. Planning: play Gondorian Spearman.
  3. Quest: Gimli, Thalin, draw Chieftain Ufthak, net 1P.
  4. Travel: none.
  5. Encounter: nothing new.
  6. Combat: Gondorian Spearman defends from East Bight Patrol, draw Shadow none. Bye bye Spearman. Legolas kills East Bight, +3 P on the first Stage.
  7. Refreash: Threat 32.

Time: 3:12, ET: 18:14.

Round 4

  1. Resource: 9, draw Quick Strike.
  2. Planning: play Horseback Archer.
  3. Quest: Gimli, Thalin, draw Forest Spider.
  4. Travel: none.
  5. Encounter: Forest Spider.
  6. Combat: Horseback archer defending (need no Shadow, let's get lucky…) Shadow none. Legolas and the other Horseback Archer kill Forest Spider, +3 P on Stage 1.
  7. Refresh: Threat 33.

Time: 3:18, ET: 24:01.

Round 5

  1. Resource: 9, draw Rain of Arrows.
  2. Planning: Dwarven Axe to Legolas.
  3. Quest: Thalin only, draw Dol Goldur Beastmaster. Dang. Threat 36. I don't think this is winnable at this point.
  4. Travel: none.
  5. Encounter: Dol Goldur and Ufthak come out.
  6. Combat: Horseman Archers defend. Legolas and Gimli both for 5 on Ufthak, sends him packing, and that's Stage 1.
  7. Refresh: Threat 37.

Time: 3:26, ET: 33:06.

Round 6

  1. Resource: 10, draw Blade of Gondolin.
  2. Planning: play Blade of Gondolin on Legolas.
  3. Quest: none, draw Hummerhorns.
  4. Travel: none.
  5. Encounter: none.
  6. Combat: Thalin defends, take 1D. Dol Goldur sliced and diced by Legolas and Gimli. Draw Beorn's Path for Stage 3. If I didn't have Hummerhorns in play…
  7. Refresh: 38.

Time: 3:35, ET: 41.48.

Round 7

  1. Resource: 13, draw Dwarven Axe.
  2. Planning: play Dwarven Axe on Gimli.
  3. Quest: Thalin, draw Ungoliant's Spawn. Dammit. Just what I was hoping not to happen. I might still be able to win it though, with some Gandalf or Beorn, or locations. Threat 41. Crap.
  4. Travel: none.
  5. Encounter: Ungoliant's and Hummerhorns.
  6. Combat: Legolas for Quick Strike on Hummerhorns, they're done. Ungoliant Spawn undefended, Gimli deals 5 D.
  7. Refresh: 42.

Time: 3:43, ET: 49:34.

Round 8

  1. Resources: 10, draw Quick Strike!
  2. Planning: none.
  3. Quest: none, draw Necromancer's Reach, no effect.
  4. Travel: none.
  5. Encounter: Ungoliant's spawn.
  6. Combat: Quick Strike from Legolas, deals 2 D, +4 P on Beorn's Path, if only 1 more, would have this one won. Gimli defends, killed.
  7. Refresh: 43.

Time: 3:29, ET: 55:57.

Round 9

  1. Resource: 5, draw Feint. If I get a location, I might be able to win it.
  2. Planning: none.
  3. Quest: none, draw Great Forest Web, who cares?.
  4. Travel: none.
  5. Encounter: all in.
  6. Combat: Legolas plays Feint, then attacks to kill Ungoliant for +4 P on Beorn's Path. Just need 1 more…
  7. Refresh: Threat 46.

Time: 3:53, ET: 59: 36.

Round 10

  1. Resource: 5, draw Beorn! Weep! If it were Gandalf, would be a clear win.
  2. Planning: I don't have enough mojo to play Beorn, else I would.
  3. Quest: none. Draw Forest Spider, Threat 50, that's the game!
  4. Travel: none.
  5. Encounter: Forest Spider.
  6. Combat: Undefended: Shadow, none, deals 1 D to Legolas, Legolas puts the Forest Spider away to clear Beorn's Path.

Time: 3:59, ET: 1:05

AAR

I'm calling this one a draw at 50 Threat exactly while meeting the Victory Conditions. If I had drawn "Don't Leave the Path" with the cards as otherwise dealt, it would have been a win.

Huge mistake: I haven't been dealing damage to engaged enemies when committing Thalin to quest. This a problem. I think this would have mattered at least once, and possibly twice, and could have been the difference between winning and losing.

The Tactic deck is subtle. Missing a beat anywhere is likely to affect the outcome.

Both Citadel Plate and Blade of Gondolin seem pretty critical for getting a win.

Let's score this beast:

  • Rounds: 100
  • Threat: 50
  • Damage: 1
  • Heros: 20
  • Victory Points: -9

  • Resources: 5 (resources should be counted!)

Total: 162, or -157


Tags