SEALORDS at EGO
Tags
- sealords
- vietnam
- strategy-and-tactics
- magazine
- counter-insurgency
- miranda
- joe-miranda
- mekong
- mekong-delta
Play the 6 turn Game Warden scenario with AS at Endgame today. Technically a draw, I ended with 67 as the Reds, to AS' 54 as the US/ARVN.
The game picks up speed as it progresses, as each side starts to run out of Command Points for conducting operations.
A lot of hard choices have to be made as well. There are never enough command points to do what apparently needs to be done.
Tags
- sealords
- vietnam
- strategy-and-tactics
- magazine
- counter-insurgency
- miranda
- joe-miranda
- mekong
- mekong-delta