I've played Tea Time over a dozen times most likely, and I keep finding new
details. For example, I've been playing - and by extension - our competitive
games with the Attack Coordination rules interpeted incorrectly, particularly
with respect to...
After years of talking about it, we finally got
Gunslinger to the table. And it's about what we
expected, pretty awesome! While the rules seem
extensive and fiddly, it turns out the game play
isn't that difficult, and the rules for the most
part make...
Another year has gone by. More games have been played. Not as
many as I'd hoped at the beginning of the year, but possibly
enough. I believe this is the first year where I actually
acheived the goal I set out: Finish The Ringmaker
cycle in Lord of...
This was my first actual opposed, competitive play.
And this may be the start of many more with this
opponent. We had played a long cooperative game a
couple of years, with Bernals, etc. but I think it
was too much for him to assimilate. There are...
Spent some time working on formatting the rules in LaTeX because it's getting
close enough to be distributed. Also, I needed to review the rules as I intend
on starting to actually play it more analog as someone else would play it.
That said, I set...
We played 5 games of Carn Dum today, and did not even get close
to legitemately questing through the first stage. This quest has
a well-deserved reputation for being extremely difficult, one of
the hardest quests in the game. It also doesn't scale...
The start of a new cycle, Angmar Awakened and
The Lost Realm. I've played most of the cycle
co-operatively, but I don't recall much about it
other than side quests are introduced both as
player cards and encounter cards. I'm using the
Elrond/Vilya...
Merry Christmas 2024!
If anyone were to follow me on Github, they might be aware
that I have a design and a few game rebuilds underway. At
the moment, Swedish Game Production Linebacker 2 is getting
the most attention. Other games, such as Vigard...
It's been exactly 3 months since our last
play.
In that time, I've traveled to Ft Wayne twice, and JL's
parents have moved into his house, from Florida, with
half of their stuff. We've both been super busy or
super distracted, or both.
We got our...
My usual Vietnam opponent stopped by for some hex and counter.
Today was unusual as I did not have anything ready to go, and
really didn't much inspiration either. So we spent some time
discussing various aspects of games played and yet to play.
We...
Ok so this took a little longer than anticipated to get this on the table, but I
just logged a first play with the usual opponent. We had a good time with it,
and we're not generally tactical players.
The situation is an ambush in the Mekong Delta...
A second Mile Lambo game on Vietnam, and this one looks
considerably more intricate than Ghosts of the Jungle.
There is a bit of print and play with respect to getting
some counters made, but I got copies and mounted them
a couple of weeks ago. Homemade...
Revisiting Ghosts of the Jungle as I also now have its
companion game Long Range Recon Patrol. I don't recall
the exact details on how to play, other than it's pretty
simple and straightforward. Hence, replaying Mission 1
again. Here is the setup at...
It took 9 tries for my usual collaborator and I to beat this coop,
hence this is my 10th play, albeit my first solitaire play.
I'm using Deeds of Dwarves deck again because why not? It did really
against the last two quests. Let's see how it works...
Deeds of Dwarves again.
Initial hand:
- Sneak Attack
- Bifur
- Erebor Hammersmith
- Gloin
- Ancestral Knowledge
- Henamarth Riversong
Round 1
- Resource: 3, draw King Under the Mountain.
- Planning: none.
- Quest: Thorin and Ori, reveal Orc...
I took a look at Chad's deck for this and he want with Dwarf swarm,
which is all I needed to see. Dwarf I know how to do, and I have a
couple of pretty good dwarf decks already built.
Having them already built doesn't mean I can find them easily...