Jump Drive 43-47
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A mellow Sunday afternoon with some time on my hands suggests a few rounds of Jump Drive. My last game was horrible, going 9 rounds. I'd really like to do better today.
I'm also on the lookout for winning with a Yellow world strategy, which seems to be really hard. I've never done it, and haven't seen any opposing players do it either.
Here's how the scores went:
Turn | 43 | 44 | 45 | 46 | 47 |
---|---|---|---|---|---|
1 | 1 | 1 | 1 | 0 | 0 |
2 | 3 | 1 | 3 | 2 | 1 |
3 | 5 | 3 | 8 | 5 | 5 |
4 | 7 | 7 | 13 | 9 | 12 |
5 | 15 | 19 | 33 | 19 | 23 |
6 | 31 | 30 | 56 | 31 | 44 |
7 | 55 | 46 | - | 54 | 78 |
8 | - | 57 | - | - | - |
9 | - | - | - | - | - |
Game 45 was interesting, as it was a Galactic Imperium with enough Military in the tableau to put down the 9 cost Rebel world, first time I've done that one.