Absolutely Aces (101)

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It's been over two months since I had a game of anything on the table. That's pretty bad. I'd like to say it's accompanied by success at work, but that's not true. In fact, the last two months have been about as low as any time at my current job, past the first couple of months.

In any case, in the interest of getting at something on the table, let's take Schlock and Kaff out for spin.

Dealing…

Schlock gets Break 4, Ace, Swoop 9, Swoop 11, bids Joker.

Kaff gets Roll 10, Scissors 2, Scissors 3, Climb 7, bids Roll 8.

Out of play: Break 5, Climb 6.

  1. Schlock opens with Swoop 9.

  2. Kaff blocks with Scissors 2.

  3. Schlock blocks with Ace.

  4. Kaff blocks with Roll 10 taking Round 1. Schlock made an error in the opening. I should play this hand again on Round 2.

Score: Schlock 0, Kaff 11.

Round 2

Same deal.

  1. Schlock opens with Break 4.

  2. Kaff blocks with Roll 10.

  3. Schlock blocks with Swoop 9, Swoop 11.

  4. Kaff blocks with Scissors 2.

  5. Schlock blocks with Ace.

  6. Kaff blocks with Climb 7. I smell a cycle.

  7. Schlock blocks with Roll 8.

  8. Kaff blocks with Scissors 2, taking Round 2. No cycle. I'm cold at this game.

Score: Schlock 0, Kaff 14.

Round 3

Schlock gets Climb 7, Scissors 2, Roll 8, Break 5, bids Scissors 3.

Kaff gets Ace, Climb 6, Roll 10, Swoop 11, bids Break 4.

Out of play: Swoop 9, Joker.

  1. Kaff opens with Climb 6.

  2. Schlock blocks with Climb 7.

  3. Kaff blocks with Roll 10.

  4. Schlock blocks with Scissors 2.

  5. Kaff blocks with Ace.

  6. Schlock blocks with Break 5 taking Round 3.

Score: Schlock 5, Kaff 14.

Round 4

Schlock gets Break 4, Scissors 3, Swoop 9, Ace, bids Joker.

Kaff gets Climb 7, Climb 6, Scissors 2, Swoop 11, bids Break 5.

Out of play: Roll 8, Roll 10.

  1. Schlock opens with Scissors 3.

  2. Kaff blocks with Climb 6.

  3. Schlock blocks with Break 4, Break 5 taking Round 4.

Score: Schlock 7, Kaff 14.

Round 5

Schlock gets Swoop 9, Break 5, Break 4, Ace, bids Roll 8.

Kaff gets Scissors 2, Swoop 11, Climb 6, Scissors 3, bids Joker.

Out of play: Climb 7, Roll 10.

  1. Kaff opens with Climb 6.

  2. Schlock blocks with Ace.

  3. Kaff blocks with Scissors 3.

  4. Schlock blocks with Break 4, Break 5.

  5. Kaff blocks with Roll 8 taking Round 5 and game.

Score: Schlock 7, Kaff 23.


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