Absolutely Aces (89)

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Super foggy outside. Let's fly anyway.

Schlock gets Swoop 11, Swoop 9, Roll 10, Climb 6, bids Joker.

Kaff gets Break 5, Scissors 2, Roll 8, Scissors 3, bids Break 4.

Out of play: Ace, Climb 7.

  1. Schlock opens with Swoop 9.

  2. Kaff blocks with Scissors 3.

  3. Schlock blocks with Climb 6.

  4. Kaff blocks with Roll 8 taking Round 1.

Score: Schlock 0, Kaff 9.

Round 2

Replaying the previous deal to see if Schlock can escape being scored on.

  1. Schlock opens with Roll 10.

  2. Kaff blocks with Scissors 2.

  3. Schlock blocks with Climb 6.

  4. Kaff blocks with Roll 8.

  5. Schlock blocks with Swoop 9, Swoop 11.

  6. Kaff blocks with Scissors 3 taking Round 2.

I think that's about as good as it gets for Schlock.

Score: Schlock 0, Kaff 12.

Round 3

Schlock gets Scissors 2, Climb 7, Climb 6, Swoop 9, bids Break 5.

Kaff gets Ace, Swoop 11, Roll 8, Roll 10, bids Joker.

Out of play: Scissors 3, Break 4.

  1. Kaff opens with Roll 8.

  2. Schlock blocks with Scissors 2.

  3. Kaff blocks with Ace.

  4. Schlock blocks with Swoop 9.

  5. Kaff blocks with Break 5.

  6. Schlock blocks with Roll 8.

  7. Kaff blocks with Scissors 2.

  8. Schlock blocks with Climb 6.

  9. Kaff blocks with Roll 10.

  10. Schlock blocks with Ace.

  11. Kaff blocks with Swoop 9.

  12. Schlock blocks with Break 5.

  13. Kaff blocks with Roll 8.

  14. Schlock blocks with Scissors 2.

  15. Kaff blocks woth Climb 6.

  16. Schlock blocks with Climb 7.

  17. Kaff blocks with Ace.

  18. Schlock blocks with Swoop 9.

  19. Kaff blocks with Break 5.

  20. Schlock blocks with Roll 8.

  21. Kaff blocks with Scissors 2.

  22. Schlock blocks with Climb 6.

  23. Kaff blocks with Swoop 9, Swoop 11.

  24. Schlock blocks with Break 5.

  25. Kaff blocks with Roll 8.

  26. Schlock blocks with Scissors 2.

  27. Kaff blocks with Climb 6.

  28. Schlock blocks with Roll 10 taking ROund 3.

Score: Schlock 11, Kaff 12.

Round 4

Schlock gets Break 4, Break 5, Swoop 9, Swoop 11, bids Ace (!).

Kaff gets Scissors 3, Climb 6, Climb 7, Scissors 2, bids Joker.

Out of play: Roll 8, Roll 10.

  1. Kaff opens with Climb 6.

  2. Schlock blocks with Break 4, Break 5.

  3. Kaff blocks with Ace.

  4. Schlock blocks with Swoop 9.

  5. Kaff blocks with Scissors 3 taking Round 4 and game.

This hand is worth playing again.

Score: Schlock 11, Kaff 15.


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