Absolutely Aces (25)
Tags
Schlock gets Climb 6, Climb 7, Scissors 3, Ace, bids Swoop 11.
Kaff gets Break 4, Swoop 9, Scissors 2, Roll 10, bids Joker.
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Kaff opens with Swoop 9.
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Schlock blocks with Scissors 3 to take Round 1.
Kaff outsmarted himself trying to extract the Scissors from Schlock's hand.
Score: Schlock 3, Kaff 0.
Round 2
Schlock gets Roll 8, Break 4, Swoop 11, Scissors 2, bids Ace.
Kaff gets Roll 10, Climb 7, Scissors 3, Break 5, bids Joker.
- Kaff opens with Scissors 3 to take Round 2.
Score: Schlock 3, Kaff 3.
Round 3
Schlock gets Scissors 2, Scissors 3, Ace, Roll 10, bids Break 4.
Kaff gets Break 5, Swoop 11, Climb 6, Climb 7, bids Joker.
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Kaff opens with Break 5.
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Schlock blocks with Roll 10.
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Kaff blocks with Climb 6, Climb 7.
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Schlock blocks with Scissors 2 to take Round 3.
Score: Schlock 6, Kaff 3.
Round 4
Schlock gets Scissors 3, Break 4, Climb 7, Ace, bids Joker.
Kaff gets Swoop 9, Scissors 2, Climb 6, Roll 8, bids Break 5.
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Schlock opens with Break 4, draw out the Roll.
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Kaff blocks with Roll 8.
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Schlock blocks with Scissors 3.
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Kaff blocks with Climb 6.
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Schlock blocks with Climb 7 to take Round 4.
Score: Schlock 13, Kaff 3.
Round 5
Schlock gets Climb 7, Roll 10, Roll 8, Break 5, bids Climb 6.
Kaff gets Break 4, Scissors 2, Ace, Swoop 11, bids Joker.
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Kaff opens with Break 4.
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Schlock blocks with Break 5.
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Kaff blocks with Ace.
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Schlock blocks with Climb 7.
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Kaff blocks with Climb 6.
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Schlock blocks with Roll 8.
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Kaff blocks with Scissors 2.
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Schlock blocks with Ace.
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Kaff blocks with Swoop 11.
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Schlock blocks with Break 4.
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Kaff blocks with Break 5.
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Schlock blocks with Roll 10.
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Kaff blocks with Ace.
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Schlock blocks with Swoop 11.
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Kaff blocks with Break 4.
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Schlock blocks with Break 5.
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Kaff blocks with Roll 8.
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Schlock blocks with Scissors 2.
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Kaff blocks with Climb 7.
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Schlock blocks with Climb 6.
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Kaff blocks with Roll 10.
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Schlock blocks with Ace.
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Kaff blocks with Swoop 11.
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Schlock blocks with Break 4.
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Kaff blocks with Break 5.
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Schlock blocks with Roll 8.
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Kaff blocks with Scissors 2. We're in a loop.
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Schlock blocks with Climb 7.
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Kaff blocks with Ace to break the loop.
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Schlock blocks with Roll 10 to take the game.
Once again, the player giving up the Ace to break the loop loses. I think Kaff could have scored with Break 4 if he had played it slightly differently.
Score: Schlock 23, Kaff 3.