Absolutely Aces (17)

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Another beautiful day in the neighborhood, with clear skies, cool weather, perfect for dog fighting and our favorite boneheads Schlock and Kaff are back at it.

Schlock gets Climb 6, Roll 10, Swoop 11, Scissors 3, bids Roll 8.

Kaff gets Break 4, Climb 7, Ace, Scissors 2, bids Joker.

  1. Kaff opens with Scissors 2.

  2. Schlock blocks with Climb 6.

  3. Kaff blocks with Climb 7.

  4. Schlock blocks with Roll 10.

  5. Kaff blocks with Ace.

  6. Schlock blocks with Swoop 11.

  7. Kaff blocks with Break 4.

  8. Schlock blocks with Scissors 2, Scissors 3.

  9. Kaff blocks with Climb 6.

  10. Schlock blocks with Climb 7.

  11. Kaff blocks with Roll 8.

  12. Schlock blocks with Ace.

  13. Kaff blocks with Roll 10 to take the round.

If Scissors are gone, and you have a pair of Rolls, draw the opponent's Ace out of his hand with Roll 8, then take the round with Roll 10.

Score: Schlock 0, Kaff 11.

Round 2

Schlock gets Swoop 9, Break 5, Climb 6, Roll 10, bids Ace.

Kaff gets Break 4, Climb 7, Swoop 11, Scissors 3, bids Joker.

  1. Kaff opens with Swoop 11.

  2. Schlock blocks with Break 5.

  3. Kaff blocks with Break 4.

  4. Schlock blocks with Roll 10.

  5. Kaff blocks with Ace.

  6. Schlock blocks with Swoop 9.

  7. Kaff blocks with Break 5.

  8. Schlock blocks with Break 4.

  9. Kaff blocks with Roll 10.

  10. Schlock blocks with Ace.

  11. Kaff blocks with Scissors 3.

  12. Schlock blocks with Climb 6.

  13. Kaff blocks with Climb 7.

  14. Schlock blocks with Roll 10.

  15. Kaff blocks with Ace.

  16. Schlock blocks with Swoop 11.

  17. Kaff blocks with Break 4.

  18. Schlock blocks with Break 5.

  19. Kaff blocks with Roll 10.

  20. Schlock blocks with Scissors 3.

  21. Kaff blocks with Climb 6.

  22. Schlock blocks with Climb 7.

  23. Kaff blocks with Swoop 9, Swoop 11.

  24. Schlock blocks with Break 4.

  25. Kaff blocks with Break 5.

  26. Schlock blocks with Ace.

  27. Kaff blocks with Climb 7.

  28. Schlock blocks with Climb 6 to take Round 2.

Score: Schlock 7, Kaff 11.

Round 3

Schlock gets Scissors 3, Climb 7, Swoop 9, Roll 8, bids Joker.

Kaff gets Break 5, Ace, Scissors 2, Roll 10, bids Climb 6.

  1. Schlock opens with Scissors 3.

  2. Kaff blocks with Ace.

  3. Schlocsk bloscks with Swoop 9.

  4. Kaff blocks with Break 5.

  5. Schlock blocks with Roll 8.

  6. Kaff blocks with Scissors 2, Scissors 3. This is legal!

  7. Schlock blocks with Ace.

  8. Kaff blocks with Swoop 9.

  9. Schlock blocks with Break 5.

  10. Kaff blocks with Roll 8.

  11. Schlock blocks with Climb 6, Climb 7.

  12. Kaff blocks with Roll 10, which is the game.

Score: Schlock 7, Kaff 22.


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