Hapsburg Eclipse (12)
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The previous game went pretty well, played 40 cards, which ups my average number of played cards per game up a little bit. I don't believe I have the stats tracked yet, but an ad hoc estimate a while back showed I was getting about 17 cards (out of 50) per game. Let's see how I do this game.
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02
Drive into Galacia. Purchase resource for Western Theater. Hungarian advances. -
09
Battle of Falkland Islands. Defeat. Carpathian back to 5. Polish back to 5. -
35
German Aid. Hungarian right 1. -
11
Putnik Reclaims Belgrade. Victory. -
01
Second Army Out of Position. Czech move 1 left. -
06
Russian Cipher Cracked. Radio Intercepts, purchase Resource for Eastern. -
15
Treaty of London. Resource to Naval. Carpathian back to Prem. -
08
Battle of Lodz. Defeat. Spent a German Aid on this and rolled a natural 1. That's tough. Doesn't bode well. Bad dice whole turn. -
20
StrafExpedition. Rolling low this game. -
29
Otranto Passage. Defeat. Bummer. -
24
Danube Flotilla Sails. Victory. Resource on Eastern Theater. -
10
German 9th Army. Resource to Western Theater. -
05
Battle of Tannenburg. Victory. -
21
Brusilov Offensive. Brutal. -
25
Death of Franz Josef. Czech is in revolt, Croat Advances. Rolled Czech out of revolt. -
27
Provisional Gov. Takes Charge. This flips Polish and Carpathian to weaker side, small victories here. Thinking about how to do The Great Retreat. Wait another turn. -
04
Battle of Mons. Victory. The Great Retreat is triggered.
Well, crap, that put National Will at -7, which is a defeat. I should have waited and tried to get Prems rebuilt a step.
AAR
I think I am starting to get the hang of this game. Despite losing, I just read from the map that Carpathian rolls get a +1 DRM when Prems is under siege, which is basically any time the the Carpathian is on or in front of Prems. I have never played that! It would matter!