Dresden and more at CCB

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Spent the afternoon at CCB working a number of titles. We kicked off with Dresden Files coop card game.

  • Dresden 1: The Game won, 3 to 3, this game always wins ties because Harry can't catch a break.

  • Dresden 2: The Game won again, but only by just barely: we lacked a single hit and a single clue to get a win, a little luckier on the showdown and we would have had it.

  • Zombie Dice: I won this, with an amazing run of 9 brains on my final roll. The Santa die was good to me, coughing up a double brainer.

  • 6 Nimmt: I won this one as well, 29 to 45. I usually lose at this game.

  • Leaving Earth: We chose a Normal mission profile, with 4 Easy and 2 Medium missions. I swept this one pretty hard, taking 26 points including a sample return from Phobos. CC managed 6 points. Had would have had the sample return, but he didn't get enough rockets to make it back and was stuck in Mars orbit. I found out all I need is an Atlas to get a simple from Mars orbit to Earth orbit. With a capsule Rendezvous in Earth Orbit, sample came in via Reentry for 12 points. Really crushed it this game.

Some Leaving Earth notes

  • 0 Difficulty maneuvers may include slingshots, and do not require thrust. Link.

  • Damaged Probes and Ion Thrusters may be taken down to Earth from Earth Orbit for repair, and this can be done without Reentry (which I find strange, but whatever). Link

  • Earth Aerobraking modification, Difficulty 1. Link.

  • Grand Tour. Link.

  • Solar Radiation.

  • Rendezvous testing.


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