Hapsburg Eclipse 6

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Played 17 cards, getting the Day deck and War Status to 3 of 4.

It turns out I've been playing the Revolt all wrong. The Revolts have to roll to advance, they don't advance automatically. It's no wonder I always get my butt kicked at this game. I didn't find this out until this game was mostly lost around card pull 15.

I've sort of been dreading this game all along, but now I have new interest in seeing if I can crack it. This feeling is similar to understanding the "Red Army Reorganization Table" in Soviet Dawn.


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