Great Soviet International Victory

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(Note: I played reserve offensives as guaranteed success in this game, which is wrong. Reserve offensive only allow the opportunity to roll again.)

This was a notable game, starting from the first card.

8. Bukharin fights! Crazy that this is the first card.
20.
27. German Capitulation! Dawn cards already. This is crazy, all the cards are in play by Turn 4. This might be an interesting game.
57. Removed Southern Front from play. Awesome.
3. Need to drive baltic back from Petrograd, took 3 rolls to go back 2 box. This could have been game ending.
11. Baltic back to 3.
23. Attack Eastern, no effect.
4. No effects.
32. Baltic is killing me this game
5. Good rolls, pushed back some fronts.
42. Baltic back 2, regained political dissent loss.
52.
29. +2 drm against baltic, yes please.
1. Allies back to Archangel.
56. Drive on Eastern Front succeeds, back to Omsk.
33. Whiffed
24. Whiffed
26. +1 for Reorganization, roll 5, 5, Communist Subversion, Actions before Events. I don't know how to play this yet, but I suspect it's quite powerful if used correctly. This is cool because it won't expire, we're already in Dawn Epoch. Poland and Eastern driven back.
50. Allies advance, then driven back to Archangel.
21. Czar's Fate! And Eastern is in Ekaterinburg! Oh noes! But. But but but, the communists are subverting, hence, I can play the actions before the events. I'll play a Reserve Offensive first to frive Eastern to Omsk, then get +1 drm on all other offensives. I do need to watch my political track though. Allies back to Archangel, whiffed a political roll.
13. Eastern and Poland back.
51. Bad luck! Curzon line activated. Whiffed two political rolls. Maybe one political roll succeeded in this game so far. Mote than half through the cards though.
44. Drive Eastern off the board: subversion scores again. Roll 6 to get to Omsk, play reserve to Irkutsk. Also, drive Baltic back from Petrograd, that would be bad if it advanced into Moscow.
49. Polish advance on Lvov, political point list. Bummer. Allies driven back from Vologda to Lake Onega.
25. Baltic advance into Moscow from Petrograd...except subversion. Roll 6, it moves back to Pskov, then advance back to Petrograd. As long as I have reserves, I can work with this. And Finland is removed.
59. Poland is off the map with roll 5! Now to focus on Allies and controlling Baltic.
7. Push Allies back to Archangel.
12. Baltic back to Pskov.
40. No op, Southern is off the map.
43. Time to get Allies off map. Roll 6, spend reserve offensive and the Allies are sent packing. Political roll 2. Cripes.
46. Petrograd fortified, take that Baltic.
60. Baltic is contained, 4 actions available on this turn. Roll politics: 2, 1, 2, 3. Dang.
35. All active fronts advance, which means Baltic, except that it rolled 5, so too bad, stay in Pskov you losers.
54. Political roll succeeds, now at 3 with both reserves available.
6. Baltic advance, but no offensives allowed. Too bad their still stuck inPskov. Losers. Political now at 4.
15. Baltic back to Estonia.
47. Another Baltic advance, but +1 drm with 2 actions; back to Estonia.
17. A nasty card, but +1 on Reorg roll. Let's try it: nada.
14. 4 actions! Baltic back to Estonia, Political back to 4.
30. Political roll fest: 1, boo. Action: Baltic back to Riga. If I get through thenext couple of cards, should be a military win.
41. Political dissent roll: add one for Political at 5.
53. Political: whiffed.
22. Lose 1 political, boohoo, advance 1 political on roll.
55. Political at 6, now 7.
2. Political at 8.
34. +1 drm for reorg, yes! Another Communist Subversion, whatever.
16. Last card, military victory, first time for me.

Score:

  • 5 fronts removed times 6 points each: 30.
  • Political: 8.
  • Available resources, 4 times 2: 8.
  • Baltic in Riga: 4.

Total: 50.

International Victory!

As noted above, I broke at least one rule by playing the Reserve Offensives as guaranteed success rather than rolling as usual.

However, this does show how it's possible to win, because I believe the technique is viable: drive the offensive back and get them off the board early. Having the subversion capability was extremely helpful.


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