Jump Drive 32-35

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Time for a nice game after work. I've been gradually learning the combos for Jump Drive, and I think my scores are gradually increasing turn over turn, once I'm past Turn 3. I have scores for Turn 6 plotted, but do not yet have a curve fitted to the points. I suspect the best fit curve will be a logisitic curve, but I'll try to fit a line first.

Turn 32 33 34 35
1 1 1 0 0
2 3 3 0 1
3 7 7 10 5
4 13 12 22 12
5 21 22 42 27
6 37 39 70 55
7 59 58 - -

That's really nice, two 6 turn games in a row. My average for 6 turns is now 36.3. It will continue to increase over time.

Galactic Trendsetters combo

Here's the situation:

  • Space Symbionts is on the table.
  • Replicant Robots is on the table.
  • Draw Colony Convoy and 2 Galactic Trendsetters.
  • Play Colony Convoy for free with Space Symbionts.
  • Play first Galactic Trendsetters and pay 2.
  • Play second Galactic Trendsetters for free, discarding Colony Convoy.

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